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CnR Beta 14 was released on July 5th, 2009, it is designed for SA-MP 0.2X.
C2 Beta 14
Death / New Life System
- Death now results in automatic medical fees, and you will continue your current life
- Medical fees are based on the CnR Prime rate, and decrease every day you stay alive between deaths
- The only way to clear your current life and begin a new life is with /newlife
- Pressing F4 no longer automatically starts a new life (you will continue your current life)
- Quitting while dead or during class selection will no longer start a new life
- Unfair deaths are still free
- Death in jail is free, but you must complete your sentence.
- If you die in jail and haven't killed anyone, you receive 1 free cell change on respawn
- Life insurance covers medical fees, and lets you keep your weapons and gun permit on death
- You can only carry 1 life insurance policy at a time
- Those of you who currently have multiple life insurance policies will be able to keep them until they are used
- Prostitution is now legal in all cities
- Prostitution is now legal for cops
- Prostitutes can dance for money. /dance 4 to dance for money as a Prostitute.
- /strip [amount] to give money to a dancing prostitute
- Other players automatically pay for prostitutes dancing in strip clubs or bars, every 10 game minutes
- /dance 4 [amount] To set your stripping fee as a prostitute in a bar or strip club
- Prostitutes can now have a pimp
- Any civilian skill (except prostitute) can be a pimp
- Pimps receive a percentage of their prostitutes sex-related earnings
- Pimps pay for their prostitutes medical fees
- Pimps receive notifications when their prostitutes are arrested or attacked
- A Prostitute can have 1 pimp. A Pimp can have multiple prostitutes.
- Pimps are NOT saved when a player quits the server
- /pimp (nick/id) [percentage] To offer to work for a pimp / be a pimp
- /pimphelp For a complete list of pimp related commands
- A Kidnappers name is no longer displayed for all players when someone is kidnapped
- Added a kidnapping bonus for kidnapping people
- Added a hideout bonus for reaching a hideout with kidnapped victims
- Kidnappers can select a fake skill to display for other players
- /fakeskill to select a fake display skill, Driver is default fake skill
- If using driver as a fake display skill, a kidnapper can chose when to appear on or off duty in a driver vehicle (/driver)
- House Delivery Mission. Deliver goods to someone's house. Similar to truck deliveries, but without the vehicle restrictions.
- Store Robbery Mission. Complete 5 Holdups in 8 Game Hours. You select the locations to rob.
- Flower Delivery Mission. Deliver flowers to 5 different players in 6 hours.
- LV Lawn Mowing Mission. Visit the golf course with a lawn mower!
- You can now complete the Food Delivery mission in a Pizzaboy
- Mission checkpoints are displayed on your radar as a Flag Icon
- You can now exit your truck during a delivery
- Your delivery will be cancelled if your truck respawns or if you enter another vehicle
- Added a selection list for pickup location
- Further and special pickup locations give you a pickup bonus
- Delivery items increase in value each time they are delivered
- Delivery bonus is now adjusted by the CnR Prime Rate
- Fixed a bug where $ / game minute was only charged every 3 game minutes
- Added a Driver Upgrade to Xoomer Garage checkpoints. This lets Drivers (taxi) use any vehicle as a Driver vehicle.
- You can buy a delivery truck at Xoomer garages in Bone County, Flint County, Angel Pine and El Quebrados.
- Added a Boat Buying checkpoint in each city
- Casino / Mint / CB House robbery cash is now based on the amount of players and cops online
- Cops can carry donuts and eat them to refill their health
- /donut To eat a donut
- Removed /petrelease Command. You can still release your pet from the /pet menu
- Hitmen can complete hits with scripted deaths (rape to death, fish slap to death, ...)
- Added /fishsellall Command to sell all your fish
- Cops can only Pet Slap wanted criminals (warrant)
- 50% Chance of not being chained to your cell on failed escape even if a cop is in range
- Changed Courier bonus
- Added Bail to status display when in jail
- Fish market adjustments (again)
- The CnR Prime rate is now automatically adjusted based on taxes collected
- Money Rushes are now at random times
- Added new money rush points
- Fixed Pet Age / Size bugs
- Fixed Kidnapper hideout checkpoint conflicts
- Fixed other bugs and typos
Do We Start New Lives?
- No, your life has NOT been reset. However, ALL house storages have been cleared.
- Everyone's money has been limited to a maximum amount.
- The amount of money you will be left with depends on if you own a house or not
- You each get 1 free Skill Change
- Race challenge records have been cleared.
C2 Beta 14.1
- The jail system has been modified. If you die in jail, you respawn out of jail after paying regular medical fees + your bail.
- Fixed losing your weapons on unfair death / life insurance death / deathmatch stadium.
- Fixed the issue with fish in your fish cooler not saving.
- Fixed some invalid death issues
- Fixed prostitutes leaving drugs for cops. On a side note to this, it hasn't been mentioned anywhere before, but prostitution is still illegal inside the PD. It's legal everywhere else, in all cities.
- Fixed losing money when getting arrested during a holdup.
- Fixed buying boats in different cities
- Removed the issue where you get an "invalid pickup distance" message when you select a truck delivery pickup location.
- Increased the value of vehicles sold at the crane (not the bonus vehicle)