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C2 Version 24
Version 24 is now on both servers! It was released on August 12th, 2017.
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What's New/Changed []
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Air Delivery Missions[]
- Added Air Delivery Mission for Civilians
- Enter any Air Vehicle and type /mission to start an air delivery mission
- You will have to pick up drugs at one of the airports
- You will have to drop drugs at 3 random points on the map
- Dropping goods closer to the center of the checkpoint will give you a bigger bonus
- If you run out of drugs from dropping at invalid locations, you will fail the mission
- Remaining drugs at the end of the mission will give you a bonus
- Air Delivery missions are available for civilians only
Random Law Enforcement Missions[]
- Added Random Law Enforcement Missions
- These missions will appear randomly and law enforcement agents will be notified of the situation and location in the chat
- The first law enforcement agent to reach the specified location will receive a bonus
- For each mission, there is a good outcome or a bad outcome. Which you get is random.
Law Enforcement Missing Person Missions[]
- Added Missing Person Mission for Law Enforcement
- A Missing Person will be reported at random times and law enforcement agents will be notified of the location in the chat
- The first law enforcement agent to find the missing person will receive a bonus
- If the missing person has not been found in 24 game hours, the mission will be cancelled
Courier / Smuggling Missions[]
- Courier missions have been divided into two different missions: Courier Missions and Smuggling Missions
- Courier Mission is now a legal delivery you can complete in any vehicle
- Smuggling Mission is an illegal delivery you can complete in any vehicle (equivalent of old courier mission)
- For Smuggling Mission, you will become wanted if you are spotted by a cop (in cop range) during the delivery
- Type /courier for a menu which will let you select which mission you want to do
- Type /smuggle to start a smuggling mission without the mission select menu
- Like before, $cargo, $deldest and $deltime work for both missions
Kidnapper[]
- Kidnapper skill has been changed to be more relevant
- Kidnapping will always give you a warrant
- Once you kidnap players, you receive a small bonus
- Once you bring kidnapped players to your hideout, you will steal between 20% and 80% of their on-hand cash
- If kidnapped players quit while kidnapped (not in hideout), the kidnapper will still be paid and the victim will still lose the money
- Kidnapped players placed in a hideout will have a certain amount of time to live. If not released by then, they will die
- If kidnapped players quit while in your hideout, they will die and pay medical feeds when they rejoin
- Kidnappers will receive a small bonus when kidnapped players die in their hideout after the time has expired
Hit Contracts[]
- Hit Contracts now save. If you quit with a hit, you will still have it when you rejoin
- Placing a hit contract on a player who already has a hit will increase the hit price
- Hit Contracts last 48 game hours or until you are killed by a hitman
- New players and players with a low playtime cannot place hits
- Hit contracts cannot be cancelled
- Hitmen cannot place hit contracts
- A hit contract cannot be placed on you for 24 game hours after a hit has expired or has been completed on you
- Surviving a hit contract (48 game hours) will give you a bonus
- Added a hit confirmation menu when placing hits to avoid placing hits on the wrong person
- /hitinfo now shows how many hits you have placed and how many hits were placed on you for your current life
Vehicles[]
- Maximum vehicle health is now based on the type of vehicle (heavier vehicles have more max health)
- You can now buy Vehicle Armor which will increase your max vehicle health
- Vehicle tires will take 5 shots to pop (each tire)
- You can now buy Armored Tires for your vehicle which will increase tire pop resistance to 15 shots
- You can now only buy 1 instafix per game day
- Added /windows [#], /windowsopen [#], /windwosclose [#] commands to open/close vehicle windows
- Use /vinfo [nick/id] to see your vehicle info or another players vehicle info (including armor info)
- Removed Mod Shops and Pay and Sprays, they are now replaced by salesman bots
- You can buy vehicle hydraulics at Mod Shops, Pay and Sprays or Xoomer Garage bots for most vehicles
- You can buy Vehicle Paint Jobs (for vehicles with paint jobs) at Mod Shops and Pay and Sprays
- Added a Mechanic at the three major airports so you can fix your air vehicles
- Adjusted GPS location selection for removed mod shops and added new mechanics
Selling Pets at Restaurants[]
- You can now sell your pets at any restaurants
- Pets which are babies cannot be sold
- The value of your pet depends on its age and its size (older and fatter are worth more)
Criminal of the Day[]
- Added Criminal of the Day to the workers of the day
- Criminal of the day is based on time wanted and amount of crimes committed
- The driver of the day will no longer show up in the Workers Of The Day textdraw, but you can still see it in /wotd menu
Starting Fires[]
- Gas Can pickups will appear at random places on the map when there is no active fire
- Find a gas can pickup and type /fire near it to start a fire
- This will start a fire at that location that fireman can put out
Daily No DM Bonus[]
- Players will receive a No DM bonus for not damaging any players or vehicles for 24 game hours
- The daily No DM bonus will increase each consecutive day that you do not damage players or vehicles
Display Updates[]
- Job/Mission/Other Status Displays (bottom right) have been redone
- GPS Status Display (bottom right) has been redone
- Drug Status Display (right) has been redone
- You can now set the size of most on screen text draw displays (location, speedometer, status, ost, level, game messages, help messages)
- Text Draw sizes can be set in your /settings
Game Balancing[]
- Players car surfing on vehicles will be kicked off the vehicle when they shoot if the vehicle is going over 130km/h
- Removed the accuracy reduction for shooting when car surfing on vehicles
- Fixed an issue where weapon shots were going much further than intended in some situations
- Weapon shots are now limited to their intended distances from GTA SA (plus 50 meters when shooting at vehicles)
- Sniper rifle is limited to 200 meters
- Removed some adjustments made previously to weapons
Other[]
- Added Food Vendors at some of the food carts across the map. You can rob these businesses like all others within the current city
- Added punishment for cops damaging innocent civilians. The punishments are incremental
- Redid House Delivery missions, they function the same as before but are now missions like all other missions
- Players below a certain play time cannot use House Enter Password to enter houses
- You can no longer plant drugs near interior entrances
- Added a new 24/7 in Blueberry
- Drug pickups have been reduced to 25 grams
- Re-entering interiors is time restricted when you are shooting (for dmers who enter/exit interiors constantly)
- Fixed an issue with /fart splash damage
- Fixed an issue with other players performing actions on you when dying from stab
- Fixed an issue with using commands while dying from stab
- The Chainsaw is not available to new players/plays with a low playtime
- Moved a robbery hideout in LV (Area 69) because trucks didn't fit inside for Airport Robberies
- Fixed the Holdup mission location list
- Fixed wrong map icons and added missing map icons
- Other fixes and improvements
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